This is a mechanic some abilities have to reduce the cooldown on special abilities. Only a single character is allowed. scaled: true / unscaled: true All non-modded stats should be integers at this scale. The stats object for the given char. Here's What Mastery Actually Does Star Wars Galaxy of Heroes Forums Default - calculate mods stats for all characters that include them. >Used as the relic.currentTier property in .help's data format. Reduces the chance of receiving a Critical Hit. Ignores an equal amount of an opponent(s) Deflection and Dodge. Unit single element of player.roster It doesn't show separate calculations for the damage increase on characters - it piles it all into an added number. Used directly by .calcRosterStats(). Thus the package was deemed as Reduced by opponent(s) Resistance. and our See Object Formats below for more info. All known upcoming SWGoH events. This mechanic will dispel buffs that may be on units and it is most commonly used on target and all enemies. >char.equipped / crew.equipped - gear currently equipped on characters/crew: Grand Arena Battle Calculator - Got tired of guessing how many banners crew Array /ROGUE ACTIONS / STAR WARS : GALAXY OF JML - Making My Life SO HARD!!! Any additional properties of the object will be ignored. The options parameter of all calculation methods is an object that can contain any of the following properties. >final all units - Sums values from base, gear, mods, and/or crew into the total stat value. The number of units that had stats calculated. Tells the calculator to rename the stats using the submitted object. Only characters will have their stats calculated. Here's What Mastery Actually Does. receives low attention from its maintainers. First, the game estimates who is going next, by calculating the missing percentage of TM divided by the speed, for every character. Based on project statistics from the GitHub repository for the Relic Amplifier - swgoh.wiki Each element is regular unit object. Work fast with our official CLI. Learn more about the CLI. Note that a large enough array will also work, as can be seen here. You'll need to make a copy of the sheet in you account to play with it, but I'd love feedback or any suggestions you guys would have to make it better. Some of the other mastery boosts don't help people like B1's crit chance/crit damage, but I think that was the only one so far I've seen that actively makes a part of their kit worse lol. Then some of them may get to 100% TM), then those characters who got to 100% are added to the 100% TM pool, and a random character is chosen to go next. A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. Then you'll have an overview of your character and ship progress regarding gear/relic levels and stars for the ships. Activates the percentVals flag above, and also changes the Stats Object to have the following properties: >crew ships - Amount of stat granted by crew rating. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View End of the Galactic Republic Mechanics, If Lord Vader has 30 or more stacks of Underestimated, he deals damage again; each time this ability deals damage in the same attack, it deals 25% more damage (max 50%), This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks); Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated, Inflict Daze which can't be resisted; +3 Damage Over Time effects inflicted, For each stack of Underestimated, this ability deals 2.5% more damage, Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns, Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter; if a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks, At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted, Enemies with Damage Over Time effects can't gain bonus Turn Meter, This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. and our Gear 10: ~20,664 energy. Type: Fleet Cantina. Turn Meter Reduction is a mechanic that some abilities have that will reduce the Turn Meter of unit(s) by a specified percent. This will tell you. gameData Object gameStyle: true They include such things as restoring Health to other units, taking bonus turns, and Status Effects. withoutModCalc: true A unit's Tenacity has an absolute minimum value of 15% no matter how much their tenacity is reduced. The npm package swgoh-stat-calc receives a total Unlocks at 4 . Default If nothing happens, download Xcode and try again. Unless otherwise noted, abilities and Mods that increase Critical Avoidance apply the same amount to both Special Critical Avoidance and Physical Critical Avoidance. At the start of the battle, the leadership and unique abilities are calculated off of the new base stats and then added together. It requires a specific format. Can also be used later to update / reassign the game data, if an update is detected and loaded externally. The original units array has been altered such that each element now has a .stats property with the calculated stats. The npm package swgoh-stat-calc receives a total of By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. and our CG Tusken Meathhead (MeatheadMilitia), SWGoH Events Discord post: CG Tusken Meathead (MeatheadMilitia), SWGoH Events Discord post: https://discord.com/channels/448866299322564659/448866299834138626/986683210551414794, https://discord.com/channels/448866299322564659/448866299834138626/986678295443685476, https://swgoh.wiki/index.php?title=Mechanics&oldid=39512. Calculates GP of the specified character. The default Stats Object Style has the following properties: Quickly check to see if you are ready for Territory Battles and predict how many stars your guild can get. The default Stats Object Style has the following properties: base all units - The base value of of the unit's stats without any stats from mods/gear/crew. Only allowed by .calcRosterStats(). Object structure and total options are as defined below. An example JSON file of the proper gameData object can be found here. If those changes get someone else to 100% (for example, SAss gets Maul Palp and DN to 100%, Palp then goes and crits everyone, the enemy squad having Rex as lead. Array of unit objects to calculate stats for. Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster r/SWGalaxyOfHeroes on Reddit: Stat Calculator Spreadsheet We found indications that swgoh-stat-calc is an Reward: Executor - SWGOH Events displays the next event date with relevant information about the event. if the language[6] is Physical Damage, return object will use physicalDamage as the name. Enemies with Damage Over Time effects can't gain bonus Turn Meter.At the start of each other character's turn Lord Vader gains 1 stack of Underestimated (max: 60), doubled for Galactic Republic and Jedi enemies.Underestimated: Vindictive Storm, Dark Harbinger, and Unshackled Emotions gain additional effects. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint.. One additional data format is supported as well -- referred to as 'raw' in this documentation, it's a more 'pure' format based on the objects . Only allowed by .calcRosterStats(). Abilities that deal Physical Damage will have a different Critical Chance than abilities that deal Special Damage. Used directly by .calcRosterStats(). See Object Formats below for more info. Speeds up character calculations by ignoring stats from mods. Some of these stats can directly affect other mechanics used during battles, these mechanics are referred to as Battle Mechanics on this site. If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. fixes. Get started with Snyk for free. I.e. crew ships - Amount of stat granted by crew rating. Only a single character is allowed. I made this sheet and thought I'd share with the community for others who also enjoy that aspect of the mode: https://docs.google.com/spreadsheets/d/1re48DBDC0kmVbY0LYpuyXLIV-XZPJN8BFAqhvyL83_c/edit?usp=sharing. r/SWGalaxyOfHeroes on Reddit: What is mastery exactly? ! SWGOH.LIFE is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. Visit Snyk Advisor to see a . The npm package swgoh-stat-calc was scanned for percentVals: true Converts any stat name strings used in the language option into standard camelCase with no spaces. Discarded Doctrine, Executor Event in SWGoH - SWGOH EVENTS Array of crew members belonging to the ship. Does not affect ship itself. While that array is not directly accepted, each element in the array is a "Units" style object that is accepted as stated above. Does not affect char itself. scaled: true / unscaled: true sign in Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns.While Empire and Dark Side Unaligned Force User allies are at certain Health thresholds, they gain different benefits.- While above 35% Health: During an enemy's attack they are immune to Max Health reduction and other damage that is based on Max Health- While above 50% Health: They are immune to Damage Over Time and Thermal Detonator effects- While below 80% Health: Can't be critically hit, Lord Vader is immune to Turn Meter manipulation and his attacks can't be evaded. If you want to make it easier the Flat Armor value can be calculated. Counter attacks always use a units basic ability unless otherwise specified. The sheet will then retrieve all your character information from swgoh.gg. and even more are not returned by this API (such as id 57 - "Speed %" - which converted to the flat "Speed" value, id 5). This is not a gain of Turn Meter for the selected unit so effects that prevent Turn Meter Gain will not affect this mechanic. Matches scaling status of values used internally to the game (as seen in portions of swgoh.help's /data endpoint).\, scaled - multiplies all values by 10,000. Taunt is a Buff that makes enemy units have to target that unit. The character object to calculate stats for. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. calcGP: true Screenshots showing damage from the raids with various squad compositions. The Obect used by the Stat Calculator to read raw game data. Used directly by .calcPlayerStats(), which also accepts an array of these objects. There is no system of tick whatsoever. The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. See it's documentation to learn more about how to use it to gather this data. Now, let's proceed to how turn meter is filled. >* "all" - all possible gear at the current level. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. >* "none" - no gear at the current level. Relic levels are not available in this format, so stats granted by relics will not be included. It even includes the in-game categories. Default - return the flat values for above stats. Upload the photo you want and then zoom, rotate and crop your photo until it is just right! See which of your guild members have the best version of various squads. 10% is returned as 0.1) Visit the If this reaches 0, then the unit will begin losing Health. This tool helps you find and contact your shardmates from Squad Arena. This goes on until one team wins. Increases the amount of damage dealt by a Critical Hit. Ignores an equal amount of the opponent(s) Resistance. Best Mods GAC Counters. One additional data format is supported as well -- referred to as 'raw' in this documentation, it's a more 'pure' format based on the objects directly returned by the game's servers. Battle Mechanics are special mechanics that add more to battles than just how much damage a unit can deal and how much they can receive. Does not affect ship itself. issues status has been detected for the GitHub repository. Ensure all the packages you're using are healthy and Want to get in touch, share your tips, or discuss the game? It was swgoh.gg throwing me off. Ship Farming Calculator. The original units array has been altered such that each element now has a .stats property with the calculated stats. If all allies are Dark Side at the start of battle, Empire and Dark Side Unaligned Force User allies are immune to Fear, Empire Tanks gain Taunt for 2 turns, and when an Empire ally loses Taunt, they are inflicted with Marked for 1 turn, which can't be dispelled, prevented, or resisted.Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter. Privacy Policy. It's definitely not easy. The stats object for the given ship. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint. JS package for calculating unit stats in SWGoH. Understanding how turn meter fills : r/SWGalaxyOfHeroes Upcoming SWGoH Events - Legendaries, Journeys, and more Legendary Sith Lord who utilizes the actions of others to empower his own potential and is not to be underestimated, Requires at least 65% Ultimate Charge to activate.Ultimate Charge: Lord Vader gains Ultimate Charge when he uses Dark Harbinger and when debuffed Dark Side allies receive damage he gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.Lord Vader gains 50% of other Dark Side allies' current Mastery (stacking) until the end of the encounter, then they lose that much. Yepp. Question on Mastery manipulation : r/SWGalaxyOfHeroes If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. ucw0ebycwhu7.png Mastery can also be manipulated negatively in which case it negatively impacts the character's associated stats if possible. To see base stats at a specific Relic or Gear Level. Object structure and total options are as defined below. ship Object All non-modded stats should be integers at this scale. released npm versions cadence, the repository activity, >* "maxNoZeta" - Leaves zeta abilities at level 7, but uses max level for all others. Array of unit objects to calculate stats for. See Object Formats below for more info. Tells the calculator to rename the stats using the submitted object. The Obect used by the Stat Calculator to read raw game data. Endurance, Endurance Event in SWGoH - SWGOH EVENTS Then back to first step (estimating who's going next). Whenever a debuffed Dark Side ally takes damage, Lord Vader gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.Empire and Dark Side Unaligned Force User allies have +35% Critical Chance and Critical Damage when targeting a Galactic Republic enemy. Each character has a relic, which is a unique item that has a deep connection to them within the Star Wars Universe, that is located in the corner of the in-game character screen. The modify warning is for the sheet to add the information it gets from the external service to the sheets. Note on language keys: The object/array for options.language does not need to be as complete as the above examples stable releases. It can run just as well in any browser/system with at least ES6 compatibility. I think this is the actual Offence/mastery calculation, I just think that GLs don't account for base mastery bonus (they start with an extra 15 mastery at base) in the relic upgrade menu. known vulnerabilities and missing license, and no issues were Optional stat format flags/instructions. useValues: {Object} Slots are numbered 1-6, left to right, starting at the top by in-game UI. Finalizer Advanced Fleet Mastery - Bonus Tier Guide | SWGOH Make a list of you or your guild's farming priorities and share with your guild. Advertise your guild and recruit new members that match your requirements. Health. At the start of the battle, the leadership and unique abilities are calculated and then added together. Each element is regular character object. Endurance Event Type: Fleet Mastery. Exposed the endpoints for calculating GP so they can be called directly. Check out mastery's Characters from Star Wars Galaxy of Heroes! it includes mods, uniques, leader abilities, and buffs or debuffs. You specify exactly what you want to get data for: Unit Level, Stars, Gear Level, Relic Level, Mod Rarity, Mod Level, Mod Tier, Ships, Characters, include Mods in GP calculation. Used to calculate damage dealt by abilities that deal Special Damage. language: {Object} Visit swgohevents.com for more tools and information. 376. percentVals: true Detailed Mastery Guide - YouTube Take a look at exactly what mastery does to a character's stats and how the new Galactic Legend characters will impact them. Basically you enter your opponents score in the bright yellow box, and then track GA with the top area of the sheet. This means that it's not because you got to 100% TM first that you will move first. This means, there may be other tags available for this Grand Arena Battle Calculator - Got tired of guessing how many banners I needed to average so made this. Journey Guide Fleet Mastery. months, excluding weekends and known missing data points. In the arena, you only play against people in your small game shard/server. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. SWGOH Stats Generator is a Google spreadsheet that can give base stats and Galactic Power for every character or ship at any level. (600*37.89)/ (100-37.89)=366.02. Minimize your risk by selecting secure & well maintained open source packages, Scan your application to find vulnerabilities in your: source code, open source dependencies, containers and configuration files, Easily fix your code by leveraging automatically generated PRs, New vulnerabilities are discovered every day. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. See Object Formats below for more info. The character object to calculate stats for. Stealthed characters can still be hit by attacks and abilities that hit all enemies or are not limited to only the targeted enemy. As Power. >mods characters - Amount of stat granted by mods. Cookie Notice General Skywalker Readiness Darth Malak Readiness Shard Calculator Gear Tracker Alexa Skill Google . Further analysis of the maintenance status of swgoh-stat-calc based on of 4 weekly downloads. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. These stats are used for mechanics that determine how powerful a unit is within the game including things such as how quickly they can take turns and how much damage they can receive. char Object Turn Meter Gain is a mechanic that some abilities have that will increase the Turn Meter of unit(s) by a specified percent. I never got it clear. Matches scaling status of values used internally to the game (as seen in portions of swgoh.help's /data endpoint). This means every character will have a 15% chance to resist a detrimental effect that can be resisted no matter how much Potency a character has. We found a way for you to contribute to the project! It even includes the in-game categories. Revive is a mechanic that can bring a defeated unit back into the battle with a specified amount of Health. (A separate package for this code will be created in the future, but for now, it's just hiding in that project). Then, turn meter gauge of everyone is filled with a simple rule of proportionality between speed of the one who gets to 100% TM and the speed of the guy getting his turn meter filled. the npm package. gameData Object By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Determines the chance to evade Physical abilities. >crew ships - Amount of stat granted by crew rating. Includes Legendaries, Journey events, Grand Arena, Territory Wars, Territory Battles, and more . Physical Damage and Special Damage abilities both have separate Critical Avoidance calculations. This unit takes reduced damage from percent Health damage effects and massive damage effects. Used mostly for localization. Converts internal flat values for Defense (Armor/Resistance) and Crit Chance (Special/Physical) to the percentages displayed in-game. Determines the rate at which the units turn meter increases. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For characters, these are the values used in mods with a percent bonus. Stats from equipped Gear is then added. See the full Reddit and its partners use cookies and similar technologies to provide you with a better experience. Discarded Doctrine. Player profile object. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Cookie Notice How it works: as per usual, give as much speed as possible to SAss. All Rights Reserved | Contact- sigsig#0001 on Discord, High Adrenaline BBB Grand Arena Domination, LIVE - Rank 126 - HELA Then Maybe Thanos - MARVEL Snap. Damage Over Time (DOT(s)) is Debuff that will deal damage to an enemy. Player profile object. This is a mechanic some abilities have to increase the cooldowns of special abilities. Gear 11: ~27,558 energy. The ship object to calculate stats for. Snyk scans all the packages in your projects for vulnerabilities and If nothing happens, download GitHub Desktop and try again. health analysis review. Use Git or checkout with SVN using the web URL. I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels. Privacy Policy. Scan your projects for vulnerabilities. >Values of 1 and 2 are for 'locked' and 'unlocked', while values >2 are 2 more than the actual Relic Level. char Object player.rosterUnit >char.relic / crew.relic - Relic 'Tier' to use Base stats are determined by level, rarity, and current gear level of the unit. Buffs are beneficial effects that units are able to get that usually enhances specific stats or adds additional mechanics to the unit such as the ability to revive after being defeated. Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. 84,883. Player profile object. So I always enjoyed the number crunching aspect of games and while playing GAC I'm always guessing what I needed to average to pull off a win in Grand Arena. Overrides unit parameters with specific values. Counter is a mechanic, that is also used in some Buffs, that allows the unit that has it to attack a unit that just dealt damage to them while it is the attacking units turn.
South Australia Rich List 2022,
Steubenville, Ohio Cemetery Records,
Oxford Maths Interview Student Room,
What Happened To Litzi's Husband On Port Protection,
Sigma Chi Wvu Hazing,
Articles S